Project J - A public game tutorial
==================================

This is part of a write-a-game-tutorial published on the 
Retro Remakes forum. It shows how to write a C64 game
from scratch. 
The used programs are the ACME cross-compiler and two
selfmade sprite/charset editing programs.
Don't expect perfect or even bug-free code.


Details
-------

The memory layout for now is:

$0801 -  2049 - game code
$CC00 - 52224 - screen location
$D000 - 53248 - sprite data
$D800 - 55296 - color ram location
$F000 - 61440 - charset data

