Advancing Wall of Doom: Doom Runner
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This game is an entry for the 48 Hour Game Development Competition #14 Ludum Dare (http://www.ludumdare.com).
It requires Windows 95/98/ME/2000/XP and DirectX 8. A sound card is highly recommended for high class 
white noise sound effects.
You start this at your own risk. I take no responsibilities whatsoever if something happens to your PC.

The given theme:
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Advancing Wall of Doom


The Gameplay:
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You are participating in a deadly game show. Run for your live and catch prizes.

A spiked wall is advancing behind you closing in to crush you. Pick up goodies along the way.
Flags will give you extra money if collected in the correct (displayed) order.

Move left and right, press down to slow, press space to jump.


The Sourcecode:
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The full sourcecode plus a VS 2003 solution is included, so you can basically change the game as much as you want to. 
If you do so then please be fair and 

A) keep mentioning where you found the sourcecode and include a link to my homepage and 
B) notify me if you intend to release a modified version.

The code itself isn't very clean and includes some ugly hacks, but that's the sake of time schedules.


The author:
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Georg "Endurion" Rottensteiner

You can download this game from the authors homepage http://www.georg-rottensteiner.de. 
On the homepage you find also a lot of other games for free.

If you want to report bugs or have ideas for additions email me at endurion@gmx.de